20 Aug 2011

A Brief Look Back at GenCon 2011

I’ve been pretty out of it since coming back from GenCon. I talked a bit about GenCon in my Library Journal games blog, but with extra attention paid to librarian and educator considerations. Here I can relax a bit to talk among friends instead of professional colleages.

I did have a fine time, getting to meet new folks like I.K. and D.G. and Loki and Phil and Sean Reynolds. Sean even put up a picture of me (ugh!) and a few words on Paizo’s blog. I did have to tell him that the Grimtooth art was S.S. Crompton’s — I created the original character but Steve has been the one illustrating him ever after.

I got to catch up with quite a few friends I haven’t seen in many years, pros in the industry like Steve Jackson and Lisa Stevens and Pete Fenlon and Steve Kenson, and old acquaintances like Jason and his fabulous wife who joined me for breakfast one morning.

It was a pleasure to visit with Nicole Lindroos at Green Ronin, and I look forward to getting my hands on the Dragon Age rpg books. I wish I had had time to play a demo game.

And it had been a very long time since I’d had a chance to sit down and just enjoy the company of people I used to see almost every day: Steve Crompton, Rick Loomis, and Ken St Andre.

I doubtless forgot to mention someone by name who will now think less of me, although I hope you’ll forgive a foggy and overstimulated brainpan. The con was wonderful but exhausting and frankly overwhelming. I didn’t realize I was going to need to get into training to survive a GenCon — next year, I’ll be better prepared.

Distorted for effect. (mouseover)

Meanwhile, the pictures others took of me (here in the Massively article too) have led me to redouble my determination to get into better shape. Make that “better condition.” Round may be a shape, but not one I’m comfortable with. It is nevertheless the inevitable result of jacking into the computer 24/7, which is pretty much my life if I’m not at the art table or library.

A couple of decades ago, I flirted with can’t-quite-call-it-anorexia to be “normal looking” and I kept the weight off for seven years (far beyond the usual results of “yo-yo dieting”). But after all, running three miles a day every day + 1000 calories works great. (Do the math. That’s a net caloric intake of about 100 calories a day.)

It also had unhealthy consequences. I’m not going back there, thanks. But better food choices, mild exercise that doesn’t mess with my knee (which still needs surgery) — that I can and will do. Am doing. Have actually been doing since the end of April, to good effect at a reasonable pace. So it’s all good.

Maybe I wouldn’t link the pictures but I’ve learned that people like to have a face to go with a name. Those pictures are out there, so I can’t hide from them and don’t really need to. I don’t hate the person in the mirror or the numbers on the scales — I hate the possibility of not drawing all the art I want to, not writing all the stories I want to, not getting to attend and enjoy a lot more GenCons for years to come. GenCon wore me out more than I would ever have expected, so I obviously need to do something about it.

I have a few old Iron Crown books for sale (for the Middle Earth Role Playing game, and long out of print), all of which have a good bit of my artwork in them. Sale ends on Aug 22nd.

Keep an eye on the eBay seller “oakheartaz” — that’s me. I plan on putting up quite a bit more over the next several weeks — out of print games like those above (and many other systems), and some original artwork. More about that in the next post.

Meanwhile, I’ll leave you with this image, which some of you might recognize from the inside back cover of the Fifth Edition of T&T. Feel free to theorize why I end the post with this picture, when I’m talking about selling some of my original art.

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5 Responses to A Brief Look Back at GenCon 2011

  1. Jeff Laubenstein says:

    Hi Liz, Thanks for sharing your impressions with those us who missed this year’s show. I hope to return next year and hope to see you there. Good luck with the ebay endavors… the boxes and boxes of product in the basement should probably follow a similar path. I know my wife would be delighted if that was the case. Likewise I wish you well with your battle with the scale. I know it’s a tough one but you’ve always seemed a strong and couragous woman and I know you can do whatever you set your mind to. So dig in, take a walk and be happy. And while you’re at it, move some ink too. I’d love to see new Danforth works in 2011 and hope you’ll be at it for a long long time to come. Good luck. I wish oyou all the best. ~ Jeff

  2. Liz says:

    Jeff, I am quite sure people would be overjoyed to see you there, and I am planning to do what I can to get there next year. 45th anniversary for the con!

    You should check out the previous post here, or the “latest works” section Recently, some of the ink I’ve been moving is for Namaste Entertainment, and I’ve been really happy with it.

  3. Charles Evans says:

    I think there was a short story in Ray Bradbury’s ‘The Day it Rained Forever’ collection where television fails (due to sunspots or something) and after several days of shock people have to go out and start doing things again. The story’s told from the point of view of someone who’s been out of town for a while (gold-prospecting???) and comes back to discover everything’s changed whilst he’s been away…
    That was an optimistic story about people being able to find things to do away from the screens in their homes (even if the situation was forced on them)… 🙂
    Anyway, good luck with the exercise. I personally find walking helpful to thinking about stories (either other peoples or making up my own).

  4. Aramis says:

    Re: Photos…
    You’re still a good looking woman, Liz. And one of the best known and best loved RPG artists of all time. And the fans still love your editing job on T&T 5E…

    Not to mention annoyingly humble.

  5. Liz says:

    I must not be THAT humble, Aramis. I approved your comment. (Though I admit it made me cringe to do so.) XP